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dc.contributor.advisorMaciel, Andersonpt_BR
dc.contributor.authorFurlani, Cassiano Translattipt_BR
dc.date.accessioned2022-02-19T04:41:48Zpt_BR
dc.date.issued2021pt_BR
dc.identifier.urihttp://hdl.handle.net/10183/235365pt_BR
dc.description.abstractIn this work, we introduce a new type of handheld haptic device capable of rendering forces by shifting a mass element on a hemisphere around the hand. The technique ex ploits gravity to recreate torque at the wrist, which generates the illusion of weight. With virtual reality becoming more popular, new ideas to increase the immersion in these en vironments start appearing. Devices capable of haptic feedback are being developed with different approaches to the same problem, generating force in the real world that increases immersion in a virtual world. Instead of using the traditional approach of a grounded me chanical actuated device, we used a lightweight 3D printed handheld device that utilizes an inverted pendulum driven by mechanical actuators to convey perception of different weights in VR as the user grabs virtual objects. To evaluate the quality of the stimulus provided, we designed a psycho-physical study composed of two tasks that consist of the user interacting with objects in a virtual environment. The first one was ordering a set of four cubes by weight, from lightest to heaviest. The second task was matching the weight of two bars with different densities by controlling their length and radius. We found that the stimulus allows to discriminate different weights that the response time is shorter as the weight difference between objects increases. We also found statistically significant differences in precision and response time between a pair of lightweight objects and a pair of heavyweight ones. Qualitatively, the users identify the stimulus as weight in most cases.en
dc.format.mimetypeapplication/pdfpt_BR
dc.language.isoengpt_BR
dc.rightsOpen Accessen
dc.subjectHapticen
dc.subjectDispositivo hápticopt_BR
dc.subjectRealidade virtualpt_BR
dc.subjectMechanical actuationen
dc.subject3Dpt_BR
dc.subject3D Printed Propen
dc.titleTG2 : ungrounded weight feedback in virtual reality using pendular mechanical actuationpt_BR
dc.typeTrabalho de conclusão de graduaçãopt_BR
dc.contributor.advisor-coFreitas, Carla Maria Dal Sassopt_BR
dc.identifier.nrb001137480pt_BR
dc.degree.grantorUniversidade Federal do Rio Grande do Sulpt_BR
dc.degree.departmentInstituto de Informáticapt_BR
dc.degree.localPorto Alegre, BR-RSpt_BR
dc.degree.date2021pt_BR
dc.degree.graduationCiência da Computação: Ênfase em Engenharia da Computação: Bachareladopt_BR
dc.degree.levelgraduaçãopt_BR


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